Version 0.3.0


This was a overall change to the game. In the front maybe it looks the same, but on the back I made a small RPG like engine where the player has HP, time is actually a status. And you can apply status effects like slows , stuns, armor, immune. With that the skills changed and I created a system to handle them so that inside each turn the game has a lot of phases like: Answer > Result > HP Calc > Skill Activation > Status Effects Calc. And some of the spells can be active on click and others on the end of the turn like the Victory Rush that you can only get the heal if your answer is right. Thank you to TheGreenEagle to help me with the questions corrections and lore gaps. Thank you to dawn_of_wind for sending new questions. Thank you everyone for playing.

  • Skills system overall changed.
  • Mage Armor now lasts for 2 turns.
  • Heals take effect even if over heal. Ex: 7 out of 8 HP +2 HP = 8 out of 8 HP
  • HP now is affected by Status Effects.
  • Player can now be affected by Status Effects ( just needs something or someone to apply them ;) )
  • Added 15 more Questions.
  • Added 134 corrections to the questions.
  • Added a new Sudden Death mode.
  • Added new Leaderboard.
  • Fixed sound button bug on click.
  • Added more sounds to the game.
  • Added new icons to the skills.

Files

Wow Quiz.zip Play in browser
Jul 16, 2022

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